Subjects: HEALTH & FITNESS / Longevity; HEALTH & FITNESS / Healthy Living & Personal Hygiene; NATURE / Animals / General
Record details
Subjects: Video games--Asia--History; Representation (Philosophy); Video game characters--DesignGAMES & ACTIVITIES / Video & Mobile; HISTORY / Reference; SOCIAL SCIENCE / Cultural & Ethnic Studies / Asian Studies
Subjects: BUSINESS & ECONOMICS / Marketing / General; BUSINESS & ECONOMICS / Advertising & Promotion
Subjects: StutteringMEDICAL / Audiology & Speech Pathology
Subjects: Computer scienceCOMPUTERS / Computer Science
Subjects: BUSINESS & ECONOMICS / Consumer Behavior
Subjects: Decision making--Data processing; Decision making--Statistical methods; Big dataBUSINESS & ECONOMICS / Decision-Making & Problem Solving; BUSINESS & ECONOMICS / General; BUSINESS & ECONOMICS / Information Management
Subjects: COVID-19 Pandemic, 2020- , in mass media--Case studies; Journalism--Data processing--Case studies; Science journalism--Case studiesLANGUAGE ARTS & DISCIPLINES / Journalism; LANGUAGE ARTS & DISCIPLINES / Communication Studies; SOCIAL SCIENCE / Media Studies
Subjects: YOUNG ADULT NONFICTION / Science & Nature / Environmental Conservation & Protection; YOUNG ADULT NONFICTION / Technology / Inventions
Subjects: Chinese language--Study and teaching--Computer-assisted instruction for foreign speakers; Chinese language--Study and teaching--Foreign speakers; Project method in teachingFOREIGN LANGUAGE STUDY / Chinese; EDUCATION / Teaching / General; FOREIGN LANGUAGE STUDY / General