Subjects: African American women--Juvenile literature; African American mathematicians--Juvenile literature; African American women mathematicians--Juvenile literatureJUVENILE NONFICTION / Social Topics / Prejudice & Racism; JUVENILE NONFICTION / Biography & Autobiography / Social Activists; JUVENILE NONFICTION / Native American
Record details
Subjects: Computers--Juvenile literature; Internet--Juvenile literatureYOUNG ADULT NONFICTION / Computers / Internet & Social Media
Subjects: Artificial intelligence--Juvenile literature; Artificial intelligence--Medical applications--Juvenile literature; Artificial intelligence--Industrial applications--Juvenile literatureJUVENILE NONFICTION / Computers / Coding & Programming; JUVENILE NONFICTION / Computers / Software
Subjects: Games--Juvenile literature; Artificial intelligence--Competitions--Juvenile literature; Soft computing--Juvenile literatureYOUNG ADULT NONFICTION / Computers / Coding & Programming; YOUNG ADULT NONFICTION / Computers / Software
Subjects: Artificial intelligence--Juvenile literatureJUVENILE NONFICTION / Computers / Coding & Programming; JUVENILE NONFICTION / Computers / Software
Subjects: Artificial intelligence--Moral and ethical aspects--Juvenile literatureYOUNG ADULT NONFICTION / Computers / Coding & Programming; YOUNG ADULT NONFICTION / Computers / Software
Subjects: Social media--Juvenile literature; Online social networks--Juvenile literatureJUVENILE NONFICTION / Technology / How Things Work-Are Made; JUVENILE NONFICTION / Computers / General; JUVENILE NONFICTION / Computers / Entertainment & Games
Subjects: Artificial intelligence--Juvenile literatureYOUNG ADULT NONFICTION / Computers / General; YOUNG ADULT NONFICTION / Science & Nature / General
Subjects: Small business--Finance--Computer programs; Small business--Accounting--Computer programsCOMPUTERS / Business & Productivity Software / Accounting & Finance; COMPUTERS / Reference
Subjects: Games--Juvenile literature; Board games--Juvenile literature; Games and technology--Juvenile literatureJUVENILE NONFICTION / Games & Activities / Video & Electronic Games; JUVENILE NONFICTION / Computers / Entertainment & Games; JUVENILE NONFICTION / Computers / Coding & Programming