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Virtual Reality, Medical Spanish, and the L2 Motivational Self System: A Case Study
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- Author(s): Alyssia M. Miller De Rutté (ORCID
Alyssia M. Miller De Rutté (ORCID 0000-0001-7944-3899 )- Language:
English- Source:
Technology, Knowledge and Learning. 2024 29(2):827-841.- Publication Date:
2024- Document Type:
Journal Articles
Reports - Research - Language:
- Additional Information
- Availability: Springer. Available from: Springer Nature. One New York Plaza, Suite 4600, New York, NY 10004. Tel: 800-777-4643; Tel: 212-460-1500; Fax: 212-460-1700; e-mail: [email protected]; Web site: https://link.springer.com/
- Peer Reviewed: Y
- Source: 15
- Subject Terms:
- Accession Number: 10.1007/s10758-023-09710-5
- ISSN: 2211-1662
2211-1670 - Abstract: The field of language learning and technology is an ever-growing field as new technologies are constantly developed, and it is important to understand the impact these new technologies may have on language learning. The purpose of this work-in-progress study was to investigate the effects of virtual reality (VR) simulations on a specific second language (L2) theory of motivation--the L2 Motivational Self System (L2MSS). VR simulations were implemented in an intermediate level course on medical Spanish, and this study follows the cases of six participants who completed a pre- and posttest consisting of questions about the Ideal L2 Self, the Ought-to L2 Self, and the L2 Learning Experience. Participants completed 12 VR simulations and wrote a journal entry about their experience. Results showed a significant increase in the Ideal L2 Self, a significant decrease in the Ought-to L2 Self, and no significant change in the L2 Learning Experience. Participants highlighted the visualization component of the L2MSS and the connection to their future ideal professional selves in their journal entries.
- Abstract: As Provided
- Publication Date: 2024
- Accession Number: EJ1425833
- Availability:
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