Everything Is a Game.

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    • Abstract:
      In the article "Everything Is a Game" from Scientific American, author Kelly Clancy explores the significance of games in our lives. Clancy argues that games are not trivial but rather essential for growth, learning, and survival. She discusses how games touch on various aspects of our lives, including biology, history, and morality. Clancy also examines the historical development of games and their impact on society. However, she also highlights the potential dangers of overreliance on game logic, such as the negative effects of capitalism. Overall, Clancy's book, "Playing with Reality: How Games Have Shaped Our World," offers a descriptive exploration of the role of games in shaping our identities and raises questions about the choices we make as players. [Extracted from the article]
    • Abstract:
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