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Folly Beach Library
9 a.m. - 2 p.m.
*open the 2nd and 4th Saturday
*open the 2nd and 4th Saturday
Phone: (843) 588-2001
Edgar Allan Poe/Sullivan's Island Library
Closed for renovations
Phone: (843) 883-3914
West Ashley Library
9 a.m. - 5 p.m.
Phone: (843) 766-6635
Wando Mount Pleasant Library
9 a.m. - 5 p.m.
Phone: (843) 805-6888
Village Library
9 a.m. - 1 p.m.
Phone: (843) 884-9741
St. Paul's/Hollywood Library
9 a.m. - 5 p.m.
Phone: (843) 889-3300
Otranto Road Library
9 a.m. - 5 p.m.
Phone: (843) 572-4094
Mt. Pleasant Library
9 a.m. – 5 p.m.
Phone: (843) 849-6161
McClellanville Library
9 a.m. – 1 p.m.
Phone: (843) 887-3699
Keith Summey North Charleston Library
9 a.m. - 5 p.m.
Phone: (843) 744-2489
John's Island Library
9 a.m. - 5 p.m.
Phone: (843) 559-1945
Hurd/St. Andrews Library
9 a.m. - 5 p.m.
Phone: (843) 766-2546
Miss Jane's Building (Edisto Library Temporary Location)
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Dorchester Road Library
9 a.m. - 5 p.m.
Phone: (843) 552-6466
John L. Dart Library
9 a.m. - 5 p.m.
Phone: (843) 722-7550
Baxter-Patrick James Island
9 a.m. - 5 p.m.
Phone: (843) 795-6679
Main Library
9 a.m. - 5 p.m.
Phone: (843) 805-6930
Bees Ferry West Ashley Library
9 a.m. - 5 p.m.
Phone: (843) 805-6892
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Closed
Phone: (843) 805-6909
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The Birth and Development of Sports Video Games From the 1950s to the Early 1980s.
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- Author(s): Zhouxiang, Lu
- Source:
Sport History Review; Nov2023, Vol. 54 Issue 2, p200-224, 25p- Subject Terms:
- Source:
- Additional Information
- Abstract: This article provides an overview of the origins and early development of sports video games. The first generation of sports video games were developed by scientists in laboratories for academic purposes. Together with the rise of microcomputers and the widespread adoption of television (TV) sets, commercial video games began to emerge in the early 1970s. Like their laboratory predecessors, most of the first-generation commercial games were sports-themed and primarily designed as a platform for competition between players. In the second half of the 1970s, ball-and-paddle-based games began to be replaced by more sophisticated games adopting the rules and actions of real-life sports. By the late 1970s and early 1980s, intense competition between video game companies gave birth to many innovative titles, with various sports disciplines adapted into games. Most of the sports games created in this period were based on competitive sports including American football, basketball, baseball, soccer, and tennis, as well as recreational sports like bowling, pool, and darts, many of them long popular in Western Europe and North America, some with a huge fan base in Japan. They were clearly produced to cater to the needs of gamers and sports fans in the world's three major TV, personal computer, video game, and sports markets at the time. [ABSTRACT FROM AUTHOR]
- Abstract: Copyright of Sport History Review is the property of Human Kinetics Publishers, Inc. and its content may not be copied or emailed to multiple sites or posted to a listserv without the copyright holder's express written permission. However, users may print, download, or email articles for individual use. This abstract may be abridged. No warranty is given about the accuracy of the copy. Users should refer to the original published version of the material for the full abstract. (Copyright applies to all Abstracts.)
- Abstract:
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